Revenge: it's a dream of flames fueled by scorched remains that are lit to a torch and brought back upon the one who burned you.
And you don't have to pinch me to see if I'm real, either. How about you just place your hand in mine while we walk to the store, then you can see just how real I am, firsthand.
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And you don't have to pinch me to see if I'm real, either. How about you just place your hand in mine while we walk to the store, then you can see just how real I am, firsthand.
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Something as superfluous as "play" is also an essential feature of our consciousness. If you ask children why they like to play, they will say, "Because it's fun." But that invites the next question: What is fun? Actually, when children play, they are often trying to reenact complex human interactions in simplified form. Human society is extremely sophisticated, much too involved for the developing brains of young children, so children run simplified simulations of adult society, playing games such as doctor, cops and robber, and school. Each game is a model that allows children to experiment with a small segment of adult behavior and then run simulations into the future. (Similarly, when adults engage in play, such as a game of poker, the brain constantly creates a model of what cards the various players possess, and then projects that model into the future, using previous data about people's personality, ability to bluff, etc. The key to games like chess, cards, and gambling is the ability to simulate the future. Animals, which live largely in the present, are not as good at games as humans are, especially if they involve planning. Infant mammals do engage in a form of play, but this is more for exercise, testing one another, practicing future battles, and establishing the coming social pecking order rather than simulating the future.)
No child should ever be too sad to play.
...this refinement and delicacy were what Cale adored; but Cale had been beaten into shape, hammered in dreadful fires of fear and pain. How could she be with him for long? A secret part of Arbell had been searching for some time for a way to leave her lover__lthough she was unaware of this, it is only fair to record. And so as Cale waited for her to save him while he worked out a way of saving her, she had already chosen the bitter but reasonable path of the good, of the many over the one...
Very well. He'd lighten up. As a matter of fact, he felt as light as the bubbly froth that flew from the lips of the waves. Whatever else his long, unprecedented life might have been, it had been fun. Fun! If others should find that appraisal shallow, frivolous, so be it. To him, it seemed now to largely have been some form of play. And he vowed that in the future he would strive to keep that sense of play more in mind, for he'd grown convinced that play--more than piety, more than charity or vigilance--was what allowed human beings to transcend evil.