This is the story of a man who went far away for a long time, just to play a game. The man is a game-player called __urgeh._ The story starts with a battle that is not a battle, and ends with a game that is not a game.
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Iain M. Banks
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Iain M. Banks currently has 57 indexed quotes and 13 linked works on QuoteMust. This page is the canonical destination for that author archive.
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I have a story to tell you. It has many beginnings, and perhaps one ending. Perhaps not. Beginnings and endings are contingent things anyway; inventions, devices. Where does any story really begin? There is always context, always an encompassingly greater epic, always something before the described events, unless we are to start every story with __ANG! Expand! Sssss_,_ then itemize the whole subsequent history of the universe before settling down, at last, to the particular tale in question. Similarly, no ending is final, unless it is the end of all things_
That__ what we__e lost, you know. What you__e lost; all of you. A sense of wonder and awe and . . . sin. These people know there are still things they don__ know, things that can still go wrong, things they can still do wrong.
We are a race prone to monsters, she thought, and when we produce one we worship it.
That is the way with all of your kind_ It is how you are made; you must all strive to claw your way over the backs of your fellow humans during the short time you are permitted in the universe, breeding when you can, so that the strongest strain survive and the weakest die. I would no more blame you for that than I would try to convert some non-sentient carnivore to vegetarianism. You are all on your own side.
He tried to decide if he was really ashamed of being afraid, and decided that he was not. Fear was there for a purpose. It was wired into any creature that had not completely turned its back on its evolutionary inheritance and so remade itself in whatever image it coveted. The more sophisticated you became, the less you relied on fear and pain to keep you alive; you could afford to ignore them because you had other means of coping with the consequences if things went badly.
The Culture gives us so much, but in fact it__ only taking things away from us, lobotimizings everybody in it, taking away their choices, their potential for being really good or even slightly bad.
All you ever were was a little bit of the universe, thinking to itself.
The point is: what happens in heaven?''Unknowable wonderfulness?' 'Nonsense. The answer is nothing. Nothing can happen because if something happens, in fact if something can happen, then it doesn't represent eternity. Our lives are about development, mutation and the possibility of change; that is almost a definition of what life is: change.''If you disable change, if you effectively stop time, if you prevent the possibility of the alteration of an individual's circumstances - and that must include at least the possibility that they alter for the worse - then you don't have life after death; you just have death.
Ferbin's father had had the same robustly pragmatic view of religion as he__ had of everything else. In his opinion, only the very poor and downtrodden really needed religion, to make their laborious lives more bearable. People craved self-importance; they longed to be told they mattered as individuals, not just as part of a mass of people or some historical process. They needed the reassurance that while their life might be hard, bitter and thankless, some reward would be theirs after death. Happily for the governing class, a well-formed faith also kept people from seeking their recompense in the here and now, through riot, insurrection or revolution.
Ferbin__ father had had the same robustly pragmatic view of religion as he__ had of everything else. In his opinion, only the very poor and downtrodden really needed religion, to make their laborious lives more bearable. People craved self-importance; they longed to be told they mattered as individuals, not just as part of a mass of people or some historical process. They needed the reassurance that while their life might be hard, bitter and thankless, some reward would be theirs after death. Happily for the governing class, a well-formed faith also kept people from seeking their recompense in the here and now, through riot, insurrection or revolution.
She'd asked him what it was like to be in there, doing nothing but then being woken up to speak to somebody you couldn't see. He'd said that it was like being woken from a deep and satisfying sleep, to be asked questions while you kept your eyes closed. He was quite happy. Sight was over-rated anyway.
It seemed perverse to some, but for all their apparent militarism the Gzilt had remained peaceful over many millenia; it was the avowedly peaceful Culture that had , within living memory, taken part in an all-out galactic war against another civilisation.
They speak very well of you".- "They speak very well of everybody."- "That so bad?"- "Yes. It means you can´t trust them.
it had been briefed that when Culture people didn__ speak Marain for a long time and did speak another language, they were liable to change; they acted differently, they started to think in that other language, they lost the carefully balanced interpretative structure of the Culture language, left its subtle shifts of cadence, tone and rhythm behind for, in virtually every case, something much cruder.
Marain, the Culture__ quintessentially wonderful language (so the Culture will tell you), has, as any schoolkid knows, one personal pronoun to cover females, males, in-betweens, neuters, children, drones, Minds, other sentient machines, and every life-form capable of scraping together anything remotely resembling a nervous system and the rudiments of language (or a good excuse for not having either). Naturally, there are ways of specifying a person__ sex in Marain, but they__e not used in everyday conversation
By being unknowable, by resulting from events which, at the sub-atomic level, cannot be fully predicted, the future remains malleable, and retains the possibility of change, the hope of coming to prevail; victory, to use an unfashionable word. In this, the future is a game; time is one of the rules.
I can understand that people want to feel special and important and so on, but that self-obsession seems a bit pathetic somehow. Not being able to accept that you're just this collection of cells, intelligent to whatever degree, capable of feeling emotion to whatever degree, for a limited amount of time and so on, on this tiny little rock orbiting this not particularly important sun in one of just 400m galaxies, and whatever other levels of reality there might be via something like brane-theory [of multiple dimensions] _ really, it's not about you. It's what religion does with this drive for acknowledgement of self-importance that really gets up my nose. 'Yeah, yeah, your individual consciousness is so important to the universe that it must be preserved at all costs' _ oh, please. Do try to get a grip of something other than your self-obsession. How Californian. The idea that at all costs, no matter what, it always has to be all about you. Well, I think not.