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Author

Paul Graham

/paul-graham-quotes-and-sayings

19 Quotes
2 Works

Author Summary

About Paul Graham on QuoteMust

Paul Graham currently has 19 indexed quotes and 2 linked works on QuoteMust. This page is the canonical destination for that author archive.

Works

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Hackers & Painters: Big Ideas from the Computer Age Paul Graham Essays

Quotes

All quote cards for Paul Graham

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People are bad at looking at seeds and guessing what size tree will grow out of them. The way you__l get big ideas in, say, health care is by starting out with small ideas. If you try to do some big thing, you don__ just need it to be big; you need it to be good. And it__ really hard to do big and good simultaneously. So, what that means is you can either do something small and good and then gradually make it bigger, or do something big and bad and gradually make it better. And you know what? Empirically, starting big just does not work. That__ the way the government does things. They do something really big that__ really bad, and they think, Well, we__l make it better, and then it never gets better_.Building Fast Companies for Growth, Inc. September 2013

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If you leave a bunch of eleven-year-olds to their own devices, what you get is Lord of the Flies. Like a lot of American kids, I read this book in school. Presumably it was not a coincidence. Presumably someone wanted to point out to us that we were savages, and that we had made ourselves a cruel and stupid world. This was too subtle for me. While the book seemed entirely believable, I didn't get the additional message. I wish they had just told us outright that we were savages and our world was stupid.

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If you want to make money at some point, remember this, because this is one of the reasons startups win. Big companies want to decrease the standard deviation of design outcomes because they want to avoid disasters. But when you damp oscillations, you lose the high points as well as the low. This is not a problem for big companies, because they don't win by making great products. Big companies win by sucking less than other big companies._-__he place to fight design wars is in new markets, where no one has yet managed to establish any fortifications. That's where you can win big by taking the bold approach to design, and having the same people both design and implement the product. Microsoft themselves did this at the start. So did Apple. And Hewlett- Packard. I suspect almost every successful startup has._-__reat software, likewise, requires a fanatical devotion to beauty. If you look inside good software, you find that parts no one is ever supposed to see are beautiful too._-__he right way to collaborate, I think, is to divide projects into sharply defined modules, each with a definite owner, and with interfaces between them that are as carefully designed and, if possible, as articulated as programming languages. Like painting, most software is intended for a human audience. And so hackers, like painters, must have empathy to do really great work. You have to be able to see things from the user's point of view._-__t turns out that looking at things from other people's point of view is practically the secret of success._-__art of what software has to do is explain itself. So to write good software you have to understand how little users understand. They're going to walk up to the software with no preparation, and it had better do what they guess it will, because they're not going to read the manual.

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Paul Graham

Hackers & Painters: Big Ideas from the Computer Age